"We don’t stop playing because we get old; we get old, because we stop playing"

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Aerie Ouphes PDF Print E-mail
Card name :

Aerie Ouphes

Mana Cost :
Types : Creature - Ouphe
Card Text : Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
P/T : 3 / 3
Expansion : Eventide
Rarity : Common
 
Altar Golem PDF Print E-mail
Card name :

Altar Golem

Mana Cost :
Types : Artifact Creature - Golem
Card Text : Trample
Altar Golem's power and toughness are each equal to the number of creatures in play.
Altar Golem doesn't untap during your untap step.
Tap five untapped creatures you control: Untap Altar Golem.
P/T : * / *
Expansion : Eventide
Rarity : Rare
 
Antler Skulkin PDF Print E-mail
Card name :

Antler Skulkin

Mana Cost :
Types : Artifact Creature - Scarecrow
Card Text : : Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
P/T : 3 / 3
Expansion : Eventide
Rarity : Common
 
Archon of Justice PDF Print E-mail
Card name :

Archon of Justice

Mana Cost :
Types : Creature - Archon
Card Text : Flying
When Archon of Justice is put into a graveyard from play, remove target permanent from the game.
P/T : 4 / 4
Expansion : Eventide
Rarity : Rare
 
Ashling, the Extinguisher PDF Print E-mail
Card name :

Ashling, the Extinguisher

Mana Cost :
Types : Legendary Creature - Elemental Shaman
Card Text : Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.
P/T : 4 / 4
Expansion : Eventide
Rarity : Rare
 
Balefire Liege PDF Print E-mail
Card name :

Balefire Liege

Mana Cost :
Types : Creature - Spirit Horror
Card Text : Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you play a red spell, Balefire Liege deals 3 damage to target player.
Whenever you play a white spell, you gain 3 life.
P/T : 2 / 4
Expansion : Eventide
Rarity : Rare
 
Ballynock Trapper PDF Print E-mail
Card name :

Ballynock Trapper

Mana Cost :
Types : Creature - Kithkin Soldier
Card Text : Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper.
P/T : 2 / 2
Expansion : Eventide
Rarity : Common
 
Banishing Knack PDF Print E-mail
Card name :

Banishing Knack

Mana Cost :
Types : Instant
Card Text : Until end of turn, target creature gains " Return target nonland permanent to its owner's hand."
Expansion : Eventide
Rarity : Common
 
Battlegate Mimic PDF Print E-mail
Card name :

Battlegate Mimic

Mana Cost :
Types : Creature - Shapeshifter
Card Text : Whenever you play a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.
P/T : 2 / 1
Expansion : Eventide
Rarity : Common
 
Batwing Brume PDF Print E-mail
Card name :

Batwing Brume

Mana Cost :
Types : Instant
Card Text : Prevent all combat damage that would be dealt this turn if was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if was spent to play Batwing Brume. (Do both if was spent.)
Expansion : Eventide
Rarity : Uncommon
 
Beckon Apparition PDF Print E-mail
Card name :

Beckon Apparition

Mana Cost :
Types : Instant
Card Text : Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
Expansion : Eventide
Rarity : Common
 
Belligerent Hatchling PDF Print E-mail
Card name :

Belligerent Hatchling

Mana Cost :
Types : Creature - Elemental
Card Text : First strike
Belligerent Hatchling comes into play with four -1/-1 counters on it.
Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
P/T : 6 / 6
Expansion : Eventide
Rarity : Uncommon
 
Bloodied Ghost PDF Print E-mail
Card name :

Bloodied Ghost

Mana Cost :
Types : Creature - Spirit
Card Text : Flying
Bloodied Ghost comes into play with a -1/-1 counter on it.
P/T : 3 / 3
Expansion : Eventide
Rarity : Uncommon
 
Bloom Tender PDF Print E-mail
Card name :

Bloom Tender

Mana Cost :
Types : Creature - Elf Druid
Card Text : For each color among permanents you control, add one mana of that color to your mana pool.
P/T : 1 / 1
Expansion : Eventide
Rarity : Rare
 
Cache Raiders PDF Print E-mail
Card name :

Cache Raiders

Mana Cost :
Types : Creature - Merfolk Rogue
Card Text : At the beginning of your upkeep, return a permanent you control to its owner's hand.
P/T : 4 / 4
Expansion : Eventide
Rarity : Uncommon
 
Call the Skybreaker PDF Print E-mail
Card name :

Call the Skybreaker

Mana Cost :
Types : Sorcery
Card Text : Put a 5/5 blue and red Elemental creature token with flying into play.
Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
Expansion : Eventide
Rarity : Rare
 
Canker Abomination PDF Print E-mail
Card name :

Canker Abomination

Mana Cost :
Types : Creature - Treefolk Horror
Card Text : As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls.
P/T : 6 / 6
Expansion : Eventide
Rarity : Uncommon
 
Cankerous Thirst PDF Print E-mail
Card name :

Cankerous Thirst

Mana Cost :
Types : Instant
Card Text : If was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if was spent.)
Expansion : Eventide
Rarity : Uncommon
 
Cascade Bluffs PDF Print E-mail
Card name :

Cascade Bluffs

Types : Land
Card Text : Add to your mana pool.
, Add , , or to your mana pool.
Expansion : Eventide
Rarity : Rare
 
Cauldron Haze PDF Print E-mail
Card name :

Cauldron Haze

Mana Cost :
Types : Instant
Card Text : Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Expansion : Eventide
Rarity : Uncommon
 
Cenn's Enlistment PDF Print E-mail
Card name :

Cenn's Enlistment

Mana Cost :
Types : Sorcery
Card Text : Put two 1/1 white Kithkin Soldier creature tokens into play.
Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
Expansion : Eventide
Rarity : Common
 
Chaotic Backlash PDF Print E-mail
Card name :

Chaotic Backlash

Mana Cost :
Types : Instant
Card Text : Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
Expansion : Eventide
Rarity : Uncommon
 
Cinder Pyromancer PDF Print E-mail
Card name :

Cinder Pyromancer

Mana Cost :
Types : Creature - Elemental Shaman
Card Text : Cinder Pyromancer deals 1 damage to target player.
Whenever you play a red spell, you may untap Cinder Pyromancer.
P/T : 0 / 1
Expansion : Eventide
Rarity : Common
 
Clout of the Dominus PDF Print E-mail
Card name :

Clout of the Dominus

Mana Cost :
Types : Enchantment - Aura
Card Text : Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.
Expansion : Eventide
Rarity : Common
 
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Alpha - magic the gathering Beta - magic the gathering Unlimited - magic the gathering Revised - magic the gathering 4th edition - magic the gathering 5th edition - magic the gathering Classic - magic the gathering 7th edition - magic the gathering Core set - magic the gathering 9th edition - magic the gathering 10th edition - magic the gathering Unglued - magic the gathering Arabian nights - magic the gathering Antiquities - magic the gathering Legends - magic the gathering The dark - magic the gathering Fallen empires - magic the gathering Homelands - magic the gathering Ice Age - magic the gathering Alliances - magic the gathering Coldsnap - magic the gathering Mirage - magic the gathering Visions - magic the gathering Weatherlight - magic the gathering Tempest - magic the gathering Stronghold - magic the gathering Exodus - magic the gathering Urza's saga - magic the gathering Urza's legacy - magic the gathering Urza's destiny - magic the gathering Mercadian masques - magic the gathering Nemesis - magic the gathering Prophecy - magic the gathering Invasion - magic the gathering Planeshift - magic the gathering Apocalypse - magic the gathering Odyssey - magic the gathering Torment - magic the gathering Judgment - magic the gathering Onslaught - magic the gathering Legions - magic the gathering Scourge - magic the gathering Mirrodin - magic the gathering Darksteel - magic the gathering Fifth dawn - magic the gathering Champions of kamigawa - magic the gathering Betrayers of kamigawa - magic the gathering Saviors of kamigawa - magic the gathering Guildpact - magic the gathering Ravnica: city of guilds - magic the gathering Dissension - magic the gathering Time spiral - magic the gathering Planar chaos - magic the gathering Future sight - magic the gathering Lorwyn - magic the gathering Morningtide - magic the gathering Shadowmoor - magic the gathering Eventide - magic the gathering Shards of alara - magic the gathering conflux - magic the gathering Alara Reborn - magic the gathering