| Card name : | Trenching Steed | Mana Cost : |  | Types : | Creature - Horse Rebel | Card Text : | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. | P/T : | 2 / 3 | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Troubled Healer | Mana Cost : |  | Types : | Creature - Human Cleric | Card Text : | Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn. | P/T : | 1 / 2 | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Troublesome Spirit | Mana Cost : |   | Types : | Creature - Spirit | Card Text : | Flying At the end of your turn, tap all lands you control. | P/T : | 3 / 4 | Expansion : | Prophecy | Rarity : | Rare |
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| Card name : | Verdant Field | Mana Cost : |  | Types : | Enchantment - Aura | Card Text : | Enchant land Enchanted land has " Target creature gets +1/+1 until end of turn." | | | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Veteran Brawlers | Mana Cost : |  | Types : | Creature - Human Soldier | Card Text : | Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. | P/T : | 4 / 4 | Expansion : | Prophecy | Rarity : | Rare |
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| Card name : | Vintara Elephant | Mana Cost : |  | Types : | Creature - Elephant | Card Text : | Trample
: Vintara Elephant loses trample until end of turn. Any player may play this ability. | P/T : | 4 / 3 | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Vintara Snapper | Mana Cost : |  | Types : | Creature - Turtle | Card Text : | Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | P/T : | 2 / 2 | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Vitalizing Wind | Mana Cost : |  | Types : | Instant | Card Text : | Creatures you control get +7/+7 until end of turn. | | | Expansion : | Prophecy | Rarity : | Rare |
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| Card name : | Wall of Vipers | Mana Cost : |  | Types : | Creature - Snake Wall | Card Text : | Defender (This creature can't attack.)
: Destroy Wall of Vipers and target creature it's blocking. Any player may play this ability. | P/T : | 2 / 4 | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Well of Discovery | Mana Cost : | | Types : | Artifact | Card Text : | At the end of your turn, if you control no untapped lands, draw a card. | | | Expansion : | Prophecy | Rarity : | Rare |
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| Card name : | Well of Life | Mana Cost : | | Types : | Artifact | Card Text : | At the end of your turn, if you control no untapped lands, you gain 2 life. | | | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Whip Sergeant | Mana Cost : |  | Types : | Creature - Human Soldier | Card Text : | : Target creature gains haste until end of turn. (It can attack this turn.) | P/T : | 2 / 1 | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Whipstitched Zombie | Mana Cost : |  | Types : | Creature - Zombie | Card Text : | At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay . | P/T : | 2 / 2 | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Wild Might | Mana Cost : |  | Types : | Instant | Card Text : | Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays . | | | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Windscouter | Mana Cost : |  | Types : | Creature - Human Scout | Card Text : | Flying Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. | P/T : | 3 / 3 | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Wing Storm | Mana Cost : |  | Types : | Sorcery | Card Text : | Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. | | | Expansion : | Prophecy | Rarity : | Uncommon |
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| Card name : | Wintermoon Mesa | | | Types : | Land | Card Text : | Wintermoon Mesa comes into play tapped.
Add to your mana pool.
, , Sacrifice Wintermoon Mesa: Tap two target lands. | | | Expansion : | Prophecy | Rarity : | Rare |
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| Card name : | Withdraw | Mana Cost : |  | Types : | Instant | Card Text : | Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays . | | | Expansion : | Prophecy | Rarity : | Common |
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| Card name : | Zerapa Minotaur | Mana Cost : |   | Types : | Creature - Minotaur | Card Text : | First strike
: Zerapa Minotaur loses first strike until end of turn. Any player may play this ability. | P/T : | 3 / 3 | Expansion : | Prophecy | Rarity : | Common |
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