| Card name : | Library of Alexandria | | | Types : | Land | Card Text : | Add to your mana pool.
Draw a card. Play this ability only if you have exactly seven cards in hand. | | | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Magnetic Mountain | Mana Cost : |   | Types : | Enchantment | Card Text : | Blue creatures don't untap during their controllers' untap steps. Blue creatures have "At the beginning of your upkeep, you may pay . If you do, untap this creature." | | | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Merchant Ship | Mana Cost : | | Types : | Creature - Human | Card Text : | Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. | P/T : | 0 / 2 | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Metamorphosis | Mana Cost : | | Types : | Sorcery | Card Text : | As an additional cost to play Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to play creature spells. | | | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Mijae Djinn | Mana Cost : |   | Types : | Creature - Djinn | Card Text : | Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. | P/T : | 6 / 3 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Moorish Cavalry | Mana Cost : |   | Types : | Creature - Human Knight | Card Text : | Trample | P/T : | 3 / 3 | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Mountain | | | Types : | Basic Land - Mountain | Card Text : | | | | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Nafs Asp | Mana Cost : | | Types : | Creature - Snake | Card Text : | Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays before that draw step. | P/T : | 1 / 1 | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Oasis | | | Types : | Land | Card Text : | Prevent the next 1 damage that would be dealt to target creature this turn. | | | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Old Man of the Sea | Mana Cost : |   | Types : | Creature - Djinn | Card Text : | You may choose not to untap Old Man of the Sea during your untap step.
Gain control of target creature with power less than or equal to Old Man of the Sea's power as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. | P/T : | 2 / 3 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Oubliette | Mana Cost : |   | Types : | Enchantment | Card Text : | When Oubliette comes into play, remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature. When Oubliette leaves play, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it. If you do, return the removed Aura cards to play under their owner's control attached to that permanent. | | | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Piety | Mana Cost : |  | Types : | Instant | Card Text : | Blocking creatures get +0/+3 until end of turn. | | | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Pyramids | Mana Cost : | | Types : | Artifact | Card Text : | : Destroy target Aura attached to a land.
: Regenerate target land. | | | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Repentant Blacksmith | Mana Cost : |  | Types : | Creature - Human | Card Text : | Protection from red | P/T : | 1 / 2 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Ring of Ma'ruf | Mana Cost : | | Types : | Artifact | Card Text : | , , Remove Ring of Ma'ruf from the game: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. | | | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Rukh Egg | Mana Cost : |  | Types : | Creature - Egg | Card Text : | When Rukh Egg is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play at end of turn. | P/T : | 0 / 3 | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Sandals of Abdallah | Mana Cost : | | Types : | Artifact | Card Text : | , Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from play this turn, destroy Sandals of Abdallah. | | | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Sandstorm | Mana Cost : | | Types : | Instant | Card Text : | Sandstorm deals 1 damage to each attacking creature. | | | Expansion : | Arabian nights | Rarity : | Common |
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| Card name : | Serendib Djinn | Mana Cost : |   | Types : | Creature - Djinn | Card Text : | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. | P/T : | 5 / 6 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Serendib Efreet | Mana Cost : |  | Types : | Creature - Efreet | Card Text : | Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. | P/T : | 3 / 4 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Shahrazad | Mana Cost : |  | Types : | Sorcery | Card Text : | Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. | | | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Sindbad | Mana Cost : |  | Types : | Creature - Human | Card Text : | Draw a card and reveal it. If it isn't a land card, discard it. | P/T : | 1 / 1 | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Singing Tree | Mana Cost : |  | Types : | Creature - Plant | Card Text : | Target attacking creature's power becomes 0 until end of turn. | P/T : | 0 / 3 | Expansion : | Arabian nights | Rarity : | Rare |
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| Card name : | Sorceress Queen | Mana Cost : |   | Types : | Creature - Human Wizard | Card Text : | Target creature other than Sorceress Queen becomes 0/2 until end of turn. | P/T : | 1 / 1 | Expansion : | Arabian nights | Rarity : | Uncommon |
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| Card name : | Stone-Throwing Devils | Mana Cost : | | Types : | Creature - Devil | Card Text : | First strike | P/T : | 1 / 1 | Expansion : | Arabian nights | Rarity : | Common |
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